Thursday, April 30, 2015

C++ Notes

abstract classes
An interface describes the behavior or capabilities of a C++ class without committing to a particular implementation of that class.
A class is made abstract by declaring at least one of its functions as pure virtual function. A pure virtual function is specified by placing "= 0" in its declaration as follows:
class Box
{
   public:
      // pure virtual function
      virtual double getVolume() = 0;
   private:
      double length;      // Length of a box
};
The purpose of an abstract class (often referred to as an ABC) is to provide an appropriate base class from which other classes can inherit. Abstract classes cannot be used to instantiate objects and serves only as an interface. Attempting to instantiate an object of an abstract class causes a compilation error.
Thus, if a subclass of an ABC needs to be instantiated, it has to implement each of the virtual functions, which means that it supports the interface declared by the ABC. Failure to override a pure virtual function in a derived class, then attempting to instantiate objects of that class, is a compilation error. Classes that can be used to instantiate objects are called concrete classes.
Designing Strategy:
An object-oriented system might use an abstract base class to provide a common and standardized interface appropriate for all the external applications. Then, through inheritance from that abstract base class, derived classes are formed that all operate similarly.
The capabilities (i.e., the public functions) offered by the external applications are provided as pure virtual functions in the abstract base class. The implementations of these pure virtual functions are provided in the derived classes that correspond to the specific types of the application.
This architecture also allows new applications to be added to a system easily, even after the system has been defined.

Explain container class and its types in C++.

Answer
A container stores many entities and provide sequential or direct access to them. List, vector and strings are such containers in standard template library. The string class is a container that holds chars. All container classes access the contained elements safely and efficiently by using iterators. Container class is a class that hold group of same or mixed objects in memory. It can be heterogeneous and homogeneous. Heterogeneous container class can hold mixed objects in memory whereas when it is holding same objects, it is called as homogeneous container class.

What is a container class? What are the types of container classes?

A class is said to be a container class which is utilized for the purpose of holding objects in memory or persistent media. A generic class plays a role of generic holder. A container class is a good blend of predefined behavior and an interface that is well known. The purpose of container class is to hide the topology for the purpose of objects list maintenance in memory. A container class is known as heterogeneous container, when it contains a set of different objects. A container class is known as homogeneous container when it contains a set of similar objects.

What are the C++ standardized container classes?

The following are the standardized container classes:
std::map: Used for handle sparse array or a sparse matrix.
std::vector: Like an array, this standard container class offers additional features such as bunds checking through the at () member function, inserting or removing elements, automatic memory management and throwing exceptions.
std::string: A better supplement for arrays of chars. 

What are shallow and deep copy?  

A shallow copy just copies the values of the data as they are. Even if there is a pointer that points to dynamically allocated memory, the pointer in the copy will point to the same dynamically allocated object.
A deep copy creates a copy of the dynamically allocated objects too. You would need to use a copy constructor and overload an assignment operator for this
A shallow copy of an object copies all of the member field values. This works well if the fields are values, but may not be what you want for fields that point to dynamically allocated memory. The pointer will be copied. but the memory it points to will not be copied -- the field in both the original object and the copy will then point to the same dynamically allocated memory, which is not usually what you want. The default copy constructor and assignment operator make shallow copies.
A deep copy copies all fields, and makes copies of dynamically allocated memory pointed to by the fields. To make a deep copy, you must write a copy constructor and overload the assignment operator, otherwise the copy will point to the original, with disasterous consequences.
If an object has pointers to dynamically allocated memory, and the dynamically allocated memory needs to be copied when the original object is copied, then a deep copy is required.
A class that requires deep copies generally needs:




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